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Stylised Wonder Woman

Play of the Game Anim
An animation test for the character.

FK_IK switching, stretching and noodle joints

FK_IK switching, stretching and noodle joints

Face Controls

Face Controls

Fleshy Eye Rig

Fleshy Eye Rig

Space switching on all FK and IK controls

Space switching on all FK and IK controls

Blendshapes used for some of the face deformation

Blendshapes used for some of the face deformation

Example 01 showing the range of the rig with some smear frames

Example 01 showing the range of the rig with some smear frames

Example 02 showing the range of the rig with some smear frames

Example 02 showing the range of the rig with some smear frames

Example 03 showing the range of the rig with some smear frames

Example 03 showing the range of the rig with some smear frames

I've been working on this for quite some time so it's a relief to finally post it. I really wanted to push my rigging skills so i focused on topology and rigging techniques.